It’s not about whether you are important or unimportant. As I said before, that has nothing to do with the quality of the story. They are full of inconsistencies and Scarlet never appeared as anything more than two-dimentional to me, and I can’t say any of the other Living Story characters have appealed to me so far. They put background stuff in books and on their website, but it really doesn’t matter. If they can’t use a single medium to tell the story meant to serve as the game’s selling point, they have failed by default.
I already said that, if you liked it, good for you. But I’d like to see them bring out something with substance and impact. I know they can do it, and it annoys me that they haven’t learnt much from the failings of season 1.
1. Your argument is all over the place here; The original post IS a complaint about how important the main character is to the plot, so it’s silly of you to say it’s NOT about that. You continue to change the goal posts of your OWN arguments, as well.
2. You’re playing an MMO. You’re playing an MMO for the story. The fact that there IS a story to speak of that’s deeper than a mud puddle in an MMO? That’s worth playing for at all? Says that ANet is doing a decent job.
3. Secondary media in order to expand the fiction doesn’t mean that they’ve failed at telling the story at all. If that were the case then I’d say that things like Lord of the Rings, Star Wars, etc. have failed as stories as well. Anything that isn’t confined within a singular medium, by your logic, has failed in the story telling department - Which includes almost all media. There’s surprisingly little “pure” media that ISN’T expanded upon via outside/supplemental material.
1. You clearly did not get my meaning. My issue is that anet needs to try harder, and has nothing to do with the specifics of the original post. I said the quality of the story does not hinge upon the importance of the player character, regardless of what the original post said. My first comment on the original post was never meant to be a well constructed follow up on the original post; I was letting out my frustration about Anet on a friend’s post and giving her a reblog because I listen to her complaints. Do you seriously think I spent time building a coherent argument for that? And after you and others pulled the ‘it’s a video game deal with it’ card, I expressed my annoyance about it. How is my argument all over the place when it wasn’t an argument to begin with? Saying I’m not arguing in the right way doesn’t win you any points.
2. I wouldn’t care about the story if this wasn’t what Anet keeps bragging about and focusing on. I have said this, as their selling point, is unacceptable. Some people actually bought this game for the story, my friend included, because that’s what Anet kept hyping up and bragging about. Jut because other MMOs choose not to focus on story doesn’t mean that Anet’s game, which they claim focuses on story, can get away with bad storytelling. If they weren’t going to do it properly they could have focused on more permanent content. Better dungeons and endgame, bugfixing etc. This was their choice.
3. You say you don’t enjoy the Lord of the Rings on its own? Do you HAVE to read the Hobbit or the Silmarillion or the other appendices to enjoy it? Do you have to read guides and read wiki entries? No. The Lord of the Rings works well on its own as a story because it uses its medium well. Of course it’s fun when it’s supplemented by other media, but it works on its own just fine. Same with Star Wars. You can enjoy the movies for what it is, because they are well made movies with all the information you need right there on screen.
Guild Wars 2, on the other hand, puts a whole character’s backstory and motivation on their website, so there is no way of relating to or caring about the character if you only experience the game, and that is bad use of a media.
I could keep on spoonfeeding you explanations as to why we as consumers deserve better products but hey, why would they bother trying harder when people are okay with whatever.